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| Yesterday |
| Impulse List |
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| Written by Comprox | |
| Tuesday, 12 December 2006 | |
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Marines Classic impulse 1 - Switches to next weapon (same as "invnext") impulse 2 - Reloads gun (same as "+reload; wait; -reload") impulse 3 - Drops gun (same as "drop") impulse 6 - Casts vote to eject commander impulse 80 - Requests orders from commander impulse 81 - Acknowledge Combat impulse 20 - Armor 1 impulse 21 - Armor 2 impulse 22 - Armor 3 impulse 23 - Weapons 1 impulse 24 - Weapons 2 impulse 25 - Weapons 3 impulse 62 - Welder impulse 64 - Shotgun impulse 65 - HMG impulse 66 - Grenade Launcher impulse 37 - Hand Grenades impulse 61 - Mines impulse 38 - Heavy Armor impulse 39 - Jetpack impulse 27 - Catalyst impulse 31 - Resupply impulse 53 - Scanner Sweep impulse 33 - Motion Tracking Communications impulse 7 - Follow Me impulse 8 - Covering impulse 9 - Taunt impulse 10 - Need Health impulse 11 - Need Ammo impulse 12 - In Position impulse 13 - Enemy Spotted impulse 14 - Move Out impulse 15 - All Clear Aliens Classic impulse 91 - Build Offense Chamber impulse 92 - Build Defense Chamber impulse 94 - Build Movement Chamber impulse 93 - Build Sensory Chamber impulse 90 - Build Resource Tower impulse 95 - Build Hive impulse 113 - Skulk Combat impulse 118 - Unlock second hive ability impulse 126 - Unlock third hive ability Both impulse 7 - Chuckle impulse 8 - "Need Healing" saying impulse 114 - Gorge impulse 115 - Lerk impulse 116 - Fade impulse 117 - Onos impulse 101 - Carapace impulse 102 - Regeneration impulse 103 - Redemption impulse 107 - Celerity impulse 108 - Adrenaline impulse 109 - Silence impulse 110 - Cloaking impulse 111 - Focus impulse 112 - Scent of Fear Both impulse 5 - Go to the Ready Room (same as "readyroom") impulse 100 - Toggle flashlight/hive sight impulse 201 - Spray logo |
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